Hey, Thanks for the interest in our game. I'm guessing you were trying to run the Mac version? We tested that one ourselves and found it wasn't working, so the new 0.1.2 version is up that should hopefully work for you now. Afterlife is a god game released by LucasArts in July 1996 that places the player in the role of a semi-omnipotent being known as a Demiurge, with the job of creating a functional Heaven and Hell to reward or punish the citizens of the local planet. The player does not assign citizens to their various punishments and rewards since the game does. Mac os x 10.4 powerpc download free download. Is a simple rhythm game with a well thought out learning curve for players of all skill levels. This game is designed to be played with other beetle train enthusiasts. Using the console controllers, this game can be turned from a duel to a classic party game. This game was created by the Bug Conductors (Josh Walker, Corina Reitemeyer, Nina Estrella, Juan Alejandro Morais, Sami Habib, Tim Donnan and Bella Grigg-Eyley) for Kiwi Game Jam 2019.
'There is a place where souls go after death.
They all arrive with pending issues, unsolved business or regrets from their life.
And that is why they all try to go back.
However, at some point, they stop trying.
(Or someone makes them stop..)'
DESCRIPTION
AFTERLIFE is a 3D RPG with 2D sprites.
You are a soul who just arrived into the Afterlife and needs to go back to Life. As you play, you find out you are not the only one looking for a way to return from Death..
FEATURES
- Explore the world and find hidden secrets.
- Combat is not turn-based. Use your reflexes to evade and shoot at the right time.
- Boss battles.
- Original soundtrack.
- Lots of humor!
- Pretentious quotes about life and death.
- Meet other souls!
- Languages: English and Español
CONTROLS
[ARROW KEYS]: MOVEMENT
[Z]: CONFIRM / SHOOT
[X]: CANCEL / SPEED UP TEXT
[C] : HEAL
[M]: MUTE SOUNDS
[H]: HIDE ENEMY'S HP
DEVELOPMENT
AFTERLIFE is currently being developed by one person. To learn more about development or leave your feedback, you can find the game account on Twitter.
Status | In development |
Platforms | Windows, macOS |
Rating | |
Author | AFTERLIFE |
Genre | Role Playing, Adventure |
Tags | Action RPG, Exploration, Pixel Art, Retro |
Download
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One question.. Does it not work on windows 7? Or is it because mine is 32bit windows?
It was made and tested on a computer with Windows 7 - 64 bit, so it should work. I'm working on an update for the demo and I'll make sure to compile it for both versions.👍
Really love the look of this. Will download the demo tomorrow and have a play!
had a lot of fun! been following the development because i got drawn in by the cool minimal art style. The combat is fun, the Undertale approach of 'shoot em' up' combat in an RPG setting.
Also, the writing is good, i like all the 'Rpg deconstruction' and 4th wall breaking going on. Like with Grim Fandango, i think this concept of afterlife being a normal chill place full of bureaucracy.
There are 2 things i think could really add to this game:
- Non-linearity: maybe the game objectives can be approached without a set order, or maybe there could be some secondary quests that are not part of the main story.
- A progression system: not necessarily XP, but a reward for engaging in combat. A motivation to engage with enemies that are not blocking any critical story paths.
Looking forward to learn more about what happens when we die!
Thanks for playing! For the fields mac os. You're right about the Grim Fandango vibes, I really love that game :)
I have in mind some secondary quests that I'd like to add so you can explore the world at your own pace.
About the progression system, I don't want to add anything too complex but it's true that you need a motivation to fight with enemies, I'm trying to keep the amount of fights to the minimum so it doesn't become too repetitive. I try to make each battle feel unique.
Thank you for your suggestions!
hey, any idea when you might release an updated demo or even the full game? timeframe? I'm curious to play the demo but also would wait if you were planning on dropping something new soon!
I am working on an updated demo, It should be ready on a couple of weeks. I think it's better if you wait, I feel the new version is way better :)
ok awesome yea I'd rather wait too. Looking forward to checking this out 👻
I had no idea that there was a DEMO! I am so very excited to try this out! Best of luck with your project. I've enjoyed watching the developments!
Hi! Nice to know you've been following the development of AFTERLIFE :)
Train Of Afterlife (itch) Mac Os X
I should point out that I added lots of stuff to the game since the release of this demo. Even though I feel it is a bit outdated, it can give a general idea of what the game is going to be. Hope you like it and good luck with your projects too!
Best demo ever! It's so polished, and the humor is even better than Paper Mario. I love the art style--I made something in this 3D gameboy game style once and I'm so excited that there's going to be a fully fledged game coming out that looks like this.
I hope the whole game isn't going to be so stingy with potions, though, because I'm really bad at skill-based action.
Thanks you for your comment! We all wanted a game with a 3D gameboy style! That's why I'm making it :)
About the potions, I think I'll add some places where you can heal for free.
Thanks for playing!
Time flew by while being immersed in AFTERLIFE. This game has the potential to become a huge hit! Worth checking it out!
Thanks for your comment! I'm working on the full release!
Game was made in Unity. I used Blender for 3d stuff and Aseprite for sprites.
Awesome work man, love the sense of humour, look forward to seeing more!
'You can't use the portal! WE need the portal!'
hey!! is it too much to ask for a MAC build as well? I really want to check this game :O!!
I made a MAC build but I can't test it (since I don't have a MAC).
Can you try it and let me know if you could play?
yeah sure!! I'll let u know as soon as i test it! thank u very much :)
man I love it!! just consider adding an option to change the volume of the sfx/music separately. Even though they were fine from my speakers while I put my headphones on my ears hurt from the sfx :P
But the game is overall really great.
P.S. I love your humor !! Cheers!
I'm glad you could play it! I will add those options for sounds.
Thanks for playing!
this is an extreamly good game it reminded me alot of undertale in the early stage's work a bit on it tune down the amount of attacks the player can make and make some damage tuneing's and add some items and BOOM you would have a new game on par with undertale
Train Of Afterlife (itch) Mac Os Pro
Thanks for your feedback! Of course, Undertale is one of my influences for making this game.
I released this demo to see if I was on the right path. So far, I'm happy with the feedback I received, so I'm working on turning this into a full game.
'There is a place where souls go after death.
They all arrive with pending issues, unsolved business or regrets from their life.
And that is why they all try to go back.
However, at some point, they stop trying.
(Or someone makes them stop..)'
DESCRIPTION
AFTERLIFE is a 3D RPG with 2D sprites.
You are a soul who just arrived into the Afterlife and needs to go back to Life. As you play, you find out you are not the only one looking for a way to return from Death..
FEATURES
- Explore the world and find hidden secrets.
- Combat is not turn-based. Use your reflexes to evade and shoot at the right time.
- Boss battles.
- Original soundtrack.
- Lots of humor!
- Pretentious quotes about life and death.
- Meet other souls!
- Languages: English and Español
CONTROLS
[ARROW KEYS]: MOVEMENT
[Z]: CONFIRM / SHOOT
[X]: CANCEL / SPEED UP TEXT
[C] : HEAL
[M]: MUTE SOUNDS
[H]: HIDE ENEMY'S HP
DEVELOPMENT
AFTERLIFE is currently being developed by one person. To learn more about development or leave your feedback, you can find the game account on Twitter.
Status | In development |
Platforms | Windows, macOS |
Rating | |
Author | AFTERLIFE |
Genre | Role Playing, Adventure |
Tags | Action RPG, Exploration, Pixel Art, Retro |
Download
Log in with itch.io to leave a comment.
One question.. Does it not work on windows 7? Or is it because mine is 32bit windows?
It was made and tested on a computer with Windows 7 - 64 bit, so it should work. I'm working on an update for the demo and I'll make sure to compile it for both versions.👍
Really love the look of this. Will download the demo tomorrow and have a play!
had a lot of fun! been following the development because i got drawn in by the cool minimal art style. The combat is fun, the Undertale approach of 'shoot em' up' combat in an RPG setting.
Also, the writing is good, i like all the 'Rpg deconstruction' and 4th wall breaking going on. Like with Grim Fandango, i think this concept of afterlife being a normal chill place full of bureaucracy.
There are 2 things i think could really add to this game:
- Non-linearity: maybe the game objectives can be approached without a set order, or maybe there could be some secondary quests that are not part of the main story.
- A progression system: not necessarily XP, but a reward for engaging in combat. A motivation to engage with enemies that are not blocking any critical story paths.
Looking forward to learn more about what happens when we die!
Thanks for playing! For the fields mac os. You're right about the Grim Fandango vibes, I really love that game :)
I have in mind some secondary quests that I'd like to add so you can explore the world at your own pace.
About the progression system, I don't want to add anything too complex but it's true that you need a motivation to fight with enemies, I'm trying to keep the amount of fights to the minimum so it doesn't become too repetitive. I try to make each battle feel unique.
Thank you for your suggestions!
hey, any idea when you might release an updated demo or even the full game? timeframe? I'm curious to play the demo but also would wait if you were planning on dropping something new soon!
I am working on an updated demo, It should be ready on a couple of weeks. I think it's better if you wait, I feel the new version is way better :)
ok awesome yea I'd rather wait too. Looking forward to checking this out 👻
I had no idea that there was a DEMO! I am so very excited to try this out! Best of luck with your project. I've enjoyed watching the developments!
Hi! Nice to know you've been following the development of AFTERLIFE :)
Train Of Afterlife (itch) Mac Os X
I should point out that I added lots of stuff to the game since the release of this demo. Even though I feel it is a bit outdated, it can give a general idea of what the game is going to be. Hope you like it and good luck with your projects too!
Best demo ever! It's so polished, and the humor is even better than Paper Mario. I love the art style--I made something in this 3D gameboy game style once and I'm so excited that there's going to be a fully fledged game coming out that looks like this.
I hope the whole game isn't going to be so stingy with potions, though, because I'm really bad at skill-based action.
Thanks you for your comment! We all wanted a game with a 3D gameboy style! That's why I'm making it :)
About the potions, I think I'll add some places where you can heal for free.
Thanks for playing!
Time flew by while being immersed in AFTERLIFE. This game has the potential to become a huge hit! Worth checking it out!
Thanks for your comment! I'm working on the full release!
Game was made in Unity. I used Blender for 3d stuff and Aseprite for sprites.
Awesome work man, love the sense of humour, look forward to seeing more!
'You can't use the portal! WE need the portal!'
hey!! is it too much to ask for a MAC build as well? I really want to check this game :O!!
I made a MAC build but I can't test it (since I don't have a MAC).
Can you try it and let me know if you could play?
yeah sure!! I'll let u know as soon as i test it! thank u very much :)
man I love it!! just consider adding an option to change the volume of the sfx/music separately. Even though they were fine from my speakers while I put my headphones on my ears hurt from the sfx :P
But the game is overall really great.
P.S. I love your humor !! Cheers!
I'm glad you could play it! I will add those options for sounds.
Thanks for playing!
this is an extreamly good game it reminded me alot of undertale in the early stage's work a bit on it tune down the amount of attacks the player can make and make some damage tuneing's and add some items and BOOM you would have a new game on par with undertale
Train Of Afterlife (itch) Mac Os Pro
Thanks for your feedback! Of course, Undertale is one of my influences for making this game.
I released this demo to see if I was on the right path. So far, I'm happy with the feedback I received, so I'm working on turning this into a full game.
Death? Check. The Grim Reaper? Check. Random battles with random henchmen? Check. Attempting to figure out how to get back through a mysterious portal and back to the land of the living whilst simultaneously trying to stop a bad guy from doing the very same thing himself? Erm.. check!
This game offers something so refreshing and unique, it's an RPG that doesn't take itself too seriously and yet has some wonderful world-building hidden behind the jokes and self-referential humour.
With some dedication and love, this can be a great addition to the world of subversive, genre-spinning RPGs, and I for one am definitely coming along for the ride! Keep up the awesome work =)
Train Of Afterlife (itch) Mac Os 11
A way of looking at life after death different from what was already established 2000 years ago.